MHRise | Armor Skills explained

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MHRise | Armor Skills explained

I did the timestamp work so you don’t have to.

00:00 Intro
00:26 Affinity Sliding
01:07 Ammo Up
02:16 Ballistics
02:41 Blast Resistance
03:06 Brutal Strike
04:06 Bubbly Dance
04:52 Capture/Carving Master
05:36 Counterstrike
05:57 Critical Boost
06:21 Critical Draw
06:57 Defense Boost
07:25 Diversion
08:07 Divine Blessing
08:55 Dragonheart
09:11 Dulling Strike
09:36 Evade Window
10:11 Evade Extender
10:30 Elemental Attack
11:27 Elemental Resistance
12:35 Flinch Free
13:01 Focus
13:58 Geologist
14:31 Good Luck
15:33 Guard Up
15:48 Handicraft
16:47 Horn Maestro
17:03 Hunger Resistance
17:20 Item Prolonger
17:51 Jump Master
18:08 Latent Power
18:43 Load Shells
19:07 Marathon Runner
19:35 Master Mounter
20:13 Maximum Might
20:46 Mind’s Eye
21:45 Mushroomancer
22:17 Bowgun Ammo Up Skills
22:38 Offensive Guard
23:02 Status Attack
23:54 Partbreaker
24:18 Power Prolonger
24:58 Protective Polish
25:26 Punishing Draw
26:14 Recovery Up
26:23 Resuscitate
26:40 Wall Runner
26:58 Wind Alignment
27:44 Wirebug Whisperer
28:29 Magnamalo Soul
28:59 Chameleos Soul
29:50 Kushala Daora Soul
30:38 Teostra Soul
31:02 Stormsoul
31:43 Narwa Soul
32:19 Ibushi Soul
32:39 Sharpness Types
34:46 Ending Thoughts

 

 

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